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History of EverQuest II, Part I [EverQuest II]  from ZAM News (full) 
Join the EQ2 team as they reminisce about the development of EverQuest II . Here's part one of the History of EverQuest II video series, celebrating the 10th anniversary of EverQuest II!
The City Festival Starts Tonight! [EverQuest II]  from ZAM News (full) 
Wow, is it December already? The Halas City Festival starts tonight!! The festival begins on December 1st at 12:01am PT and runs until December 7th at 11:59pm PT. You can find the Far Seas Caravan in New Halas next to the Cairn of the Huntress. Visit the Far Seas caravan merchants to see all of the local specialities and other festival goods , and don't forget to check out the four City Festival achievements (listed under Live Events in your journal). An Aether Race will also be available in Frostfang Sea during the festival. Participate and achieve a time of 104 seconds or less to earn the Snowflake Chaser prefix title! Begin the race by speaking to the referee on the Erollis Docks.
EverQuest II Producer's Letter: December News [EverQuest II]  from ZAM News (full) 
Senior Producer Holly"Windstalker"Longdale has posted a Producer's Letter which itemizes the end of 2014 for EverQuest II .  Highlights include a big bug bash, finishing off the SOE Live feedback, Frostfell , limited-time Ethereal Armor gems, and Plunderable items on the Loyalty Merchants. You can read the entire letter on the official forums or below after the jump. The holidays are coming up fast, and we wanted to take a moment to let you know what’s coming up! Bug Bash We are doing a Bug Bash (and have been) that will release on December 9 with lots of fixes. In our Bug Bash, we are also tackling some remaining feedback we received at SOE Live, like: Shared Banks for exiles Exile suffix titles enabled Coldain Heritage Quest no longer requires public quest Ability to drag/drop the mount/dismount spell from the character window to the macro window And, of course, we will continue to do hotfixes as needed when issues come up. Frostfell’s Comi ...
Downtime - Wednesday, December 3, 2014 [EverQuest II]  from ZAM News (full) 
All US servers will be brought offline on Wednesday, December 3, 2014 at approximately 7:00AM PST. Estimated downtime is 1 hour. EU servers will be brought offline on Wednesday, December 3 , 2014 at approximately 9:00PM PST (5:00AM London Time on 12/04/2014). Estimated downtime is 2 hours. Patch notes are available after the jump. GENERAL Fixed a bug where mercenary names would show as gibberish on non-english servers. POPULATION / ZONE PROGRESSION Zavith'loa: The Lost Caverns [Advanced Solo and Heroic] Fixed a bug that caused Beastmaster Kau'mua to heal for more than intended. Fixed a bug that was rarely causing Ceracuspis to get stuck in his charging animation. Zavith'loa: The Lost Caverns [Advanced Solo] The Beastmaster Kau’mua fight now contains better messaging to explain the fight mechanics. Ceracuspis now moves slightly slower and charges slightly less frequently. Zavith'loa: The Lost Caverns [Heroic] Fixed several stegoplatodons and car ...
Downtime - Tuesday, November 18, 2014 [EverQuest II]  from ZAM News (full) 
All US servers will be brought offline on Tuesday, November 18, 2014 at approximately 7:00AM PST. Estimated US downtime is one hour. EU Eservers will be brought offline on Tuesday, November 18, 2014 at approximately 9:00PM PST, or 5:00AM London Time (19 November). Estimated EU downtime is two hours. Patch notes are available after the jump. GENERAL Elite mercenaries Kenny, Matri Dut, and Perrin should now despawn after 5 minutes of being first hired. Fixed an issue where Kylong Plains was at the wrong location on some Fast Travel Maps. Removed the Burned Woods entrance from the travel map. Resolved an issue where specifying the name of a mercenary in a macro resulted in a"not found"error. Fixed a bug where you would not be able to see your bags in your inventory or house vault when inside a guildhall or house and you have a lot of stuff. POPULATION / ZONE PROGRESSION General Boss encounters in Altar of Malice contested heroic dungeons now have a chance to drop C ...
EverQuest II 10th Anniversary Livestream [EverQuest II]  from ZAM News (full) 
Missed the November 14th EQ2 livestream? Catch up now by watching Holly"Windstalker"Longdale, Ry"Roshen"Schueller, and Carlos"Gninja"Mora as they show off the newest expansion, Altar of Malice , and play the new Aerakyn race. They also ran a special 10th anniversary in-game event on the Freeport server.
Downtime - Wednesday, November 19, 2014 [EverQuest II]  from ZAM News (full) 
All US servers will be brought offline on Wednesday, November 19, 2014 at approximately 7:00AM PST. Estimated US downtime is one hour. EU servers will be brought offline on Wednesday, November 19, 2014 at approximately 9:00PM PST (5:00AM London Time on 20 November). Estimated EU downtime is two hours. Here's the patch notes: POPULATION / ZONE PROGRESSION Altar of Malice Experience for defeating NPCs in Altar of Malice Solo and Advanced Solo zones has been increased. ITEMS Expendable items can no longer be transmuted. Refining common harvests can no longer return high quality slag.
Moonlight Enchantments Start Tonight! [EverQuest II]  from ZAM News (full) 
The monthly live event Moonlight Enchantments begins tonight!  The grottos will open on the 20th at 12:01am PT and close on the 21st at 11:59pm PT. The time applies directly with no conversion to all servers. Check out our Moonlight Enchantments guide and peek at the rewards !
Downtime - Thursday, November 20, 2014 [EverQuest II]  from ZAM News (full) 
Nope, you're not seeing things: it's another downtime announcement for EverQuest II . All US servers will be brought offline on Thursday, November 20, 2014 at approximately 7:00AM PST. Estimated US downtime is one hour. EU servers will be brought offline on Thursday, November 20, 2014 at approximately 9:00PM PST (or 5:00AM London Time on 21 November). Estimated EU downtime is two hours. Patch notes are available after the jump. GENERAL Fixed a bug that allowed agnostic dungeons to bypass level recommended code for XP reduction. Dungeon Maker dungeons now start reducing XP after 95. EQUIPMENT SETS Resolved an issue where the Save option wasn't available after equipping an item that first required attunement. There is now messaging when a specific instance of an item could not be found when equipping a set. This messaging differs if another copy of the item was found and equipped instead. POPULATION / ZONE PROGRESSION General Two [Solo] zones were mistakenly spawn ...
Landmark Closed Beta Key Giveaway [Landmark]  from ZAM News (full) 
Landmark Beta Key Giveaway! Sony Online Entertainment has teamed up with ZAM to offer our community a Limited Closed Beta Key Giveaway for their sandbox MMO, Landmark ! Here's how to get yours: Redemption Instructions Log in to your free ZAM account Receive your code on our giveaway page Redeem the code on your SOE account This is a Limited Access Closed Beta code. That means it will be good for seven (7) days of access to Landmark from the day you redeem it. Download the game on the official site and start playing! You must be logged in to the Landmark site to see the download link. Go get your free Landmark Limited Closed Beta Key now!





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