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Downtime - September 1, 2011 [EverQuest II]  from ZAM News (full) 
All U.S. servers will come down for a hotfix at 7am PDT on Thursday, September 1, 2011. The expected downtime is one hour. EU servers will have their hotfix at 5am BST on Friday, September 2, 2011. Estimated downtime is 2 hours. Dave"Smokejumper"Georgeson posted some additional information on itemization changes coming with this patch: Additionally, we've been combing all /bug and /feedback reports made since Tuesday's update to comb out other issues and many of those are being fixed tomorrow also. In the continuing raid vs heroic discussion, here is new info: a) We agree with many of you that the bandwidth of item progression is too compressed between the heroic PoW options and the intended normal and challenge modes of the raid. Therefore, we're not going to release the"normal"mode of the PoW raid and instead release only the challenge mode. The logical progression of content within PoW then becomes normal mode Heroic, challenge mode ...
Double XP and Station Cash Weekend [EverQuest II]  from ZAM News (full) 
As part of the Back to School Bonanza players will enjoy double experience and double Station Cash all weekend. Both events begin at 12:01am PDT on Friday, September 2nd and will run through 11:59pm PDT on Monday, September 5th. The double experience will effect Adventuring, Tradeskilling and Alternate Advancement experience. The double Station Cash is for all types of Station Cash purchases excluding SMS transactions.
Bonus Station Cash Bargains [General News]  from ZAM News (full) 
If you're lucky enough to be near a Walmart you can get a sweet deal during SOE's Back to School Bonanza this weekend.  Pick up the 1500 Station Cash/30-day Game Card pictured here.  Be sure to get the one with the special Walmart Bonus of 500 Station Cash. When you redeem it for Station Cash (not game time) the bonus doubles along with the base amount, giving you a whopping 4000SC for $15! The Back to School Bonanza runs through 11:59 PM PDT, 9/5/11, and excludes SMS payments. See http://www.soe.com/backtoschool/ for details.
Inactive Players Welcomed Back This Weekend [EverQuest II]  from ZAM News (full) 
Yesterday evening the EverQuest II team announced on their web site that"players who have quit the game between November 5, 2010 and August 2, 2011 can come back for free!"This free play time will last through the evening of Monday, September 5, 2011. During the reactivation period players can enjoy the current double experience event ! Returning players will also get to enjoy the following rewards: Vulrich Mount to keep FOREVER! (Note: Cannot leap until level 30, one per account ) Includes all content up to Sentinel's Fate A complimentary XP potion to level even faster Up to 3,000 in Station Cash bonuses! Earn 500 SC when you resubscribe for one month, earn 1,000 when you choose a multi-month subscription, earn 1,000 SC when you buy the Destiny of Velious Expansion Pack, and earn 2,000 SC when you buy the Destiny of Velious: Digital Collector's Edition Need to re-download the client? Just choose the regular (Live) or the F2P (Extended) server client! NOTE : Som ...
GU61 Downtime - August 25, 2011 [EverQuest II]  from ZAM News (full) 
All servers will come down at 7am PDT (3pm BST/4pm CET) for the War of Zek ( Game Update 61 ) patch. The servers will be down for at least 3 hours. Here is some important information on what to expect from this update: All Alternate Advancement points (AAs) will be reset. All equipment, food and drink, ammunition, etc, will be unequipped and placed into overflow. Adornments will be removed from worn equipment (excluding worn appearance slot items). These will be placed into your overflow. All item unlocks will be preserved. (Extended Only) Any attuned equipment in your inventory, bank or house vault will become unattuned. Stats on your equipment may be altered due to the reitemization. Ensure that you are camped out somewhere safe before the update. The full patch notes are now available on our Game Update 61 page. For more information on this update be sure to check out our GU61 previews ! During the downtime you are welcome to join us in the #EQ2 channel of ZAM's I ...
GU61 Hits Live Servers; New Problems Emerge [EverQuest II]  from ZAM News (full) 
All servers are back online after the Game Update 61 patch. This update introduced a massive item overhaul and changes to the Alternate Advancement system, some of which has caused issues now that it has gone live. Here are some known issues: AAs are not reset. Zoning once will fix this. AAs reset themselves after leveling. No user-side fix for this AAs reset after reassigned if you zone. Zoning at least once before reassigning them should prevent this. AAs are resetting for some people upon logout. No user-side fix for this. Items that may have previously had stats beneficial to your class no longer do. The best thing to do for this is to /bug report the item and explain which stat is missing from it. Double check any unattuned item before re-equipping it! Items may be assigned to the wrong slot. These are few and far between, but /bug report them as you come across them. Zoltaroth gave this warning regarding AAs: We found some issues with the AAs resetting. We ...
EverQuest II's Game Update 61 Wrap-Up [EverQuest II]  from ZAM News (full) 
The War of Zek ( Game Update 61 ) went live today and is packed full of a variety of content and a massive reitemization effort for levels 20-80. Several issues did crop up in regards to the Alternate Advancement reset and unattuning of gear. These problems are expected to be resolved in a hotfix tomorrow. An Alternate Advancement revamp restructured some trees while several classes saw changes, removals or replacements of existing AA abilities. A new Tradeskill AA tree was added, sharing the same AA experience pool asadventuring advancements. The full changes to this system, including class breakdowns, are available in the GU61 patch notes . Adventurers may be pleased to revisit new takes on older Desert of Flames era zones: the Palace of Sabaron and Silent City: The Delving Dead . Both are new dynamic dungeons, which feature different population sets and are expected to have extra bonuses if visited via the upcoming Dungeon Finder system. The Eastern Wastes were augmented w ...
Downtime - August 26, 2011 [EverQuest II]  from ZAM News (full) 
All U.S. servers will come down for a hotfix at 7am PDT on Friday, August 26, 2011. The expected downtime is one hour. EU servers will have their hotfix at 5am BST/6am CET on Saturday, August 27, 2011. Estimated downtime is 2 hours. This update will focus on the various Game Update 61 problems that have cropped up. Expect all items to unattune and all AAs to reset once again. Camp somewhere safe prior to this hotfix! View the full patch notes after the jump. GENERAL Due to an issue with GU61, all characters will have their items unattuned and adornments on equipped gear refunded once again.  In addition, all AA trees should reset upon login. The LoN prestige house Residence of the Blades no longer gets confused if you own an Everfrost Summer Home also. TRADESKILLS Recipes for crafted mannequins will now accept bristled pelts as the primary component. The Lucky Wolf Paw from the introductory crafting quest is no longer inco ...
ZAM Gears Up for PAX Prime with Swag Giveaway [General News]  from ZAM News (full) 
Gamescom may have come to an end, but the summer convention season isn't over just yet! PAX Prime will be held in downtown Seattle from August 26-28 and we'll have members of the ZAM team on the floor, including Director of Content Cody"Micajah"Bye. He'd love to give out PAX swag to some lucky readers, and all he wants in return is more followers on Twitter! We'll be giving away PAX gear to people who follow @ZAMOfficial and @CodyBye on Twitter. The more followers the pages get before PAX, the more chances you'll have to win prizes. Check out the constantly updated prize list after the jump to see what you could get simply by clicking the"follow"button! The Constantly Updated List of Swagtastic Gifts We've reached out to several companies attending PAX, and many have committed to doling out some prizes just for those guy and gal gamers that can't make it to the show this year. Over the next few days we'll keep a running tally of who's on board and, if possible, ...
GU61 Woes - Items Not Staying Unattuned [EverQuest II]  from ZAM News (full) 
Today's hotfix was focused mainly on fixing items that reattuned after people logged out and the Alternate Advancement issues. Unfortunately not all items agreed with this update and continued to become reattuned through logouts. Greg"Rothgar"Spence offered an apology and explanation of what to expect for the next hotfix: First let me apologize for the issues we've had recently when attempting to unattune your items. The unattuning process was meant to be a curtesy to all the players because of the changes that the items are going through.  It wasn't something we had to do, but we wanted to do so you'd have the opportunity to sell or trade an item that no longer has value to you. Unfortunately, as you know, we've had some issues with that process not persisting when you log off.  We rushed to fix this problem for this morning's hotfix and a bug with the process still exists. We know that this has been an inconvenience for some of you.  We've decided t ...





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