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Moonlight Enchantments Start Tonight! [EverQuest II]  from ZAM News (full) 
The monthly live event Moonlight Enchantments should start tonight!  The event is planned to turn on at 12:01am PDT on October 20th and run through 11:59pm PDT on October 21st. These times apply directly with no time conversion to all servers. Four new tiles are being added to event merchants this month: Wispy Grass Square in Darklight Wood, Snowy Square in Antonica, Hay Square in Enchanted Lands and Cobblestone Square in Nektulos Forest. These tiles will cost 1 Elemental Token each. If you need a hand with finding these mysterious mushroom rings or want to peek at the rewards, see our Moonlight Enchantments Live Event page!
SOE Session Maintenance Thursday October 21 [General News]  from ZAM News (full) 
As posted on all SOE forums, there will be a two-hour maintenance on some SOE Session servers early Thursday morning. Beginning at 4 AM PDT on Thursday, October 21, 2010, some Session servers will be unavailable due to maintenance. We expect this maintenance to take approximately 2 hours. During this time, all Session servers may be interrupted, which could prevent character log-ins for a brief period of up to one hour during the two-hour maintenance. In addition, this might cause some forum accounts to temporarily lose forum permissions, due to the inability to verify account status while the maintenance is taking place. This is only temporary and normal permissions will return automatically once the maintenance is complete. Here's our convenient Time Zone Conversion Tool to help you plan!
Hotfix - Thursday, October 21, 2010 [EverQuest II]  from ZAM News (full) 
The US servers will come down on October 21, 2010, at 7:00 am PDT for a hotfix.  The expected downtime is 1 hour.  UK worlds will be updated at 5:00 AM London Time on October 22, with an anticipated 2 hour downtime.  Here's our convenient Time Zone Conversion Tool to help you plan! Along with tweaks and bug fixes, this update will allow players to bind in any city of their alignment!  See the full patch notes below. GENERAL You can now bind in any city of your alignment: If you are a citizen of Freeport, Neriak, or Gorowyn you can bind in any of these cities. If you are a citizen of Qeynos, Halas, or Kelethin you can bind in any of these cities. USER INTERFACE Fixed an issue where the Connection Stats window would not remember its correct position. PLAYER HOUSING You can now move items in your house, and move items out of your moving crate, while the crate is overloaded. PVP WARFIELDS Increased ...
Server Mergers to begin in November [EverQuest II]  from ZAM News (full) 
An e-mail from SOE Customer Serivce to EverQuest II Live players today announced upcoming server mergers for the EQII Live servers.  Tiffany"Amnerys"Spence, EQII Community Manager, also posted that there will be an announcement by Dave"Smokejumper"Georgeson, Senior Producer, and a FAQ.  Server mergers are tentatively planned to start on or around November 16th, 2010.  Provisions have been made for duplicate character and guild names, the moving of entire guilds, and other people's stuff that might be in your home. You can find the entire text of the customer service e-mail notification after the jump, and further information from Amnerys's post on page two.  The official"talk about the server merger"thread on the official forums is here .  Discussion about server hardware, with Smokejumper's responses, is here . Customer Service e-mail text: On or about November 16th, 2010 at 12:00 AM (PDT), EverQuest ® II will begin the process of merging man ...
Server Downtime for Arcanum Revealed - October 12 [EverQuest II]  from ZAM News (full) 
Amnerys posted on the Official Forums: Arcanum Revealed, or Game Update 58, will go live on Tuesday, October 12, 2010. The US servers will be offline at the usual Tuesday update time of 7:00 am PDT and are expected to be back online around 9:00 am PDT. Here's our time zone conversion tool to help you plan.  You can find the update notes after the jump or on our Game Update 58 page . ZRAXTH’S UNSEEN ARCANUM Before his death, High Shaman Zraxth meddled in dark magics, spiritual and arcane.  The secrets he discovered and the planar forces that he tapped into should have been lost forever within his tower upon his death. Those who are attuned to spiritual forces are now having visions of a sinister power trying to force its way into Norrath, from somewhere hidden deep within the hallows of Guk. Now you must travel to the Ruins of Guk, and challenge what lurks inside the Unseen Arcanum. Zraxth’s Unseen Arcanum is a single group heroic zo ...
Dragonbrood Expansion Delayed Until Oct. 14 [Legends of Norrath]  from ZAM News (full) 
UPDATE: Sony Online Entertainment just announced that the Dragonbrood set has been pushed back until Oct. 14 . The"Haunted Mansion"scenario will also be released that day. Today is a big day for EverQuest fans. It marks the launch of House of Thule , the 17th EQ expansion, and the release of the Arcanum Revealed update in EverQuest II. As if that wasn't enough, the newest Legends of Norrath set also goes live today! Dragonbrood - The Anarchs is the 11th release for the online trading card game and features more than 200 new cards to add to your collection. The loot cards from the set include wolf mounts in EQII, items to decorate your new houses in EQ, and more. For more details on the Dragonbrood, check out the recent preview by by Game Designer Evan"Heimlich"Lorentz .
Featured Guide: Greater Faydark [EverQuest II]  from ZAM News (full) 
The Greater Faydark zone revamp is complete!  Picking up where the Nursery revamp left off, the zone now features a new story line (yes, the trees are on fire!), streamlined quest hubs, new loot, new named monsters, and much, much less running back and forth across the zone. New players and veterans should both enjoy the improved Greater Faydark.  If you need a hand, here's our updated Greater Faydark Quest Series guide to help you out!
Emergency Downtime for October 12th [EverQuest II]  from ZAM News (full) 
Today's launch of Game Update 58 brought about unexpected instability issues for some players. The servers will be brought down soon for an estimated downtime of one hour. Amnerys posted this announcement on the SOE forums: From Rothgar: We've fixed the client crash related to the missing mount and currency tabs.  We also have a server-side bug fix that will fix a zone crash issue.  We will be announcing a short down-time later today to get these major issues fixed. ... We're still processing things over here, so my new notification is that we expect the downtime to take about an hour. Broadcasts will be made in-game before the servers come down. We hope to have the servers back online around an hour after they are taken offline. GENERAL Fixed a bug causing the client to crash when using a third-party UI that hasn’t implemented the mount or currency windows. Fixed a server side crash bug.
Emergency Downtime Postponed [EverQuest II]  from ZAM News (full) 
Today's emergency downtime to fix some crashing issues was postponed to Wednesday morning.  The US servers will come down on October 5, 2010, at 5:00 am PDT for a hotfix.  The expected downtime is 1 hour.  Here are the patch notes: GENERAL Fixed a bug causing the client to crash when using a third-party UI that hasn’t implemented the mount or currency windows. Fixed a server side crash bug.
Nathan Pearce Talks EverQuest Next, DCUO, and More [General News]  from ZAM News (full) 
As part of GameBreaker TV's GDC Online coverage, host Gary Gannon had the opportunity to to talk with Nathan Pearce , the director of Skunkworks at Sony Online Entertainment, about numerous topics. Pearce acts as an internal consultant that keeps information flowing between the SOE studios. They talked about all sorts of SOE games, including DC Universe Online, The Agency, Star Wars: Clone Wars Adventures, and EverQuest Next. Yes, that's right. EverQuest Next . EverQuest Next While Pearce couldn't give any concrete details surrounding EverQuest Next, he did talk about a meeting he had with the game's lead designer. Pearce's comments provide an interesting look at the upcoming EQ game: "I got the lowdown on that. I was super excited. Not the visuals, but the gameplay. ... I sat down for about an hour and 20 minutes with the lead designer on it and got the scoop on it, and I'm going to have a lot of fun in this game. He's a creative guy like me, and I hope that he a ...





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