Downtime - Monday, July 20, 2015 [EverQuest II]
from ZAM News (full)
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Both US and EU servers will be coming down at 7am PT (10am ET/3pm London Time) on Monday, July 20, 2015 for maintenance in preparation for this week's launch of the Time-Locked Expansion servers. Downtime is estimated to be one hour. There are no patch notes as this is simply a maintenance session. Don't forget to join the EQ2 team this Wednesday over on Twitch at 2pm PT for a livestream from the TLE Stormhold server! Join Holly"Windstalker"Longdale, Kyle"Kander"Vallee, Carlos"Gninja"Mora, and Ry“Roshen” Schueller for this stream as we share some behind-the-scenes information on how the Time-Locked Expansion servers came together, and hang out on the Stormhold server.
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Downtime - Tuesday, July 21, 2015 [EverQuest II]
from ZAM News (full)
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Both US and EU servers will be brought offline on Tuesday, July 21, 2015 at 7am PT (3pm London Time) for an update. Estimated downtime for both sets of servers is approximately one hour. The two Time Locked Expansion (TLE) servers will launch on Tuesday as well, with an ETA of Noon PT . Play on NEW Time-Locked Expansion servers and get a fresh start in EverQuest II. Be part of a vibrant community from the start and have your voice be heard as you decide each server’s destiny. These are special servers that are only available to All Access members. Players will have the option to vote to unlock content on Stormhold (PvE) and Deathtoll (PvP) servers every 30-days. The voting period will last a week, and if the server votes not to unlock the next expansion, the vote will start again after 30-days. If the server chooses not to unlock content three times in a row, the votes for the next expansion will change to 90-days in-between votes. This will reset back to 30-day ...
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Tinkerfest Returns to Norrath! [EverQuest II]
from ZAM News (full)
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It's time once again for Tinkerfest , the Norrathian celebration of all things Gnomish! We've gotten the scoop on all the new additions to this popular summer world event. Several Aether Races will be activated in Butcherblock, Lavastorm, Great Divide, and Tenebrous Tangle. This year also features one new quest, a new recipe scroll, more merchant goodies, and two new title rewards. Don't forget to hone your skills in the Gnomish language! Tinkerfest will run from 12:01am PDT on July 17th through 11:59pm PDT on August 3rd. If you need a hint or just want a sneak peak before the festivities explode upon us, see our Tinkerfest Guide and the Tinkerfest Gallery ! For those of you with far too many alts, check out the Tinkerfest Quest Tracker .
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Time-Locked Expansion Server Beta Starts July 7 [EverQuest II]
from ZAM News (full)
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The Time-Locked Expansion servers, Deathtoll (PvP) and Stormhold (PvE), are coming later this month , but prior to the live launch members can participate in the betas for both servers. With TLE servers, players are in control of voting to unlock the next expansion after a pre-determined amount of real-life time has passed. Among other things , certain features such as prestige housing or account bonuses will be disabled. For those interested in participating in the beta, keep an eye on the official forums on Tuesday, July 7th for further information!
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Downtime - Tuesday, July 7, 2015 [EverQuest II]
from ZAM News (full)
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Both US and EU servers will be brought offline on Tuesday, July 7, 2015 at 7am PT (3pm London Time) for an update. Estimated downtime for both sets of servers is approximately one hour. Here are the patch notes: GENERAL Fixed an issue with placing stacks in depots and on the broker. Redistributed items required to spawn avatars across final zone bosses in Cathedral of Bone, Ssraeshza,BrokenskullBay, Rum Cellar, and Freethinker's Hideout raid zones. Erollisi Marr can now be worshiped! Good aligned players should speak with Sister Leela Prendyn in New Halas to begin. POPULATION / ZONE PROGRESSION General Drops from the Avatars of Cazic-Thule and Fennin Ro have been upgraded to the new stat layout. Kylong Plains Warfield tower guardians now have more HP in Kylong plains. Skyshrine: Betrayal in the Underdepths [Raid] Ikatiar Challenge mode should now update his flawless and shorthanded achievements. MERCENARIES Katastra Vilehex's power and HP has been i ...
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July 9th-10th Daybreak Outages [EverQuest]
from ZAM News (full)
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UPDATE July 10 11:30am ET : Looks like Daybreak spoke too soon and the outages are happening again . "We are experiencing issues again which may result in lag, disconnects, or inability to access games, forums, or websites. The team is aware." Since official forums may be inaccessible, keep up-to-date with Daybreak's Twitter or Facebook pages. Yesterday evening, Daybreak Games experienced DDoS attacks that caused players to be unable to login to any of the games, and those who managed to stay in-game to experience a lot of lag. Around 9:30am ET today the EverQuest II twitter account stated that all games appear to be back up and running. If you are looking for further details on what occurred yesterday: Smed mentioned Daybreak being DDoS'd here (and here on July 10) EQ2Wire did a nice summary of everything that snowballed up into the attacks here and here (longer explanation) Smed went to reddit to vent
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ZAM's E3 2015 Wrap-up [General News]
from ZAM News (full)
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As of this afternoon our E3 coverage is now complete! Here's a list of everything we covered from the event. Interviews Blade& Soul: Business Plan Revealed EverQuest& EverQuest II Progression Servers Guild Wars 2: Guild Halls Interview Trion Announces Devilian (Post-E3 Interview) Warhammer 40K: Eternal Crusade Early Access Coming Soon WildStar F2P Update Details Previews and Features Elite Dangerous on the Xbox One Rocket League PS4 Preview Strike Vector EX Coming to Console Sword Coast Legends Dungeon Master Mode Torchlight Mobile Coming to iOS and Android ZAM Press Conference Recaps Pictures and Video FFXIV: Heavensward Interview with Naoki Yoshida Official E3 Wrap-up Video ZAM E3 Photo Gallery
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Downtime - Tuesday, June 30, 2015 [EverQuest II]
from ZAM News (full)
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US servers will be brought offline on Tuesday, June 30, 2015 at 7am PT for an update. EU servers will come down at 9pm PT (5am London Time on July 1st) for their update. Estimated downtime for both sets of servers is approximately two hours. Here are the patch notes: POPULATION / ZONE PROGRESSION Fabled Echoes of Faydwer Collectibles in the Fabled Echoes of Faydwer dungeons will now lock you to the instance when looted. The Fabled Crypt of Valdoon [Advanced Solo and Heroic] You can now click Valdoon while he's giving his speech to initiate combat sooner. Fabled Freethinker's Hideout [Challenge Raid] The werewolf guards at the entrance should now have the intended amount of health. ITEMS Corrected the spell description for the solo and raid versions of All for One, they now correctly say 48 to 148 potency for the solo version, and 58 to 158 potency for the heroic version. Icons on the bottom fragments of Ydal now know left from right. A Quarter of the Ankh ...
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The City Festival Starts Tonight! [EverQuest II]
from ZAM News (full)
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Tomorrow is the beginning of July, bringing us the Gorowyn City Festival ! The festival begins on July 1st at 12:01am PT and runs until July 7th at 11:59pm PT. You can find the Far Seas Caravan in Timorous Deep in and around the dock. Visit the Far Seas caravan merchants to see all of the local specialities and other festival goods . An Aether Race will also be available in Timorous Deep during the festival. Participate and achieve a time of 244 seconds or less to earn the Wind Warden prefix title! Begin the race by speaking to the referee on the Gorowyn dock.
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E3: EverQuest&EverQuest II Progression Servers [General News]
from ZAM News (full)
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E3 doesn't stop when its doors are closed for the day. We snagged Executive Producer Holly"Windstalker"Longdale at this year's Daybreak after-party (and again this week in a follow-up), chatting about some recent changes that hit EverQuest 's progression servers as well as the upcoming progression servers and merges for EverQuest II . Holly talked about how the EverQuest progression servers are doing very well so far."We're not making it easy anymore,"she commented."Right now we won't be instancing raids for a lot of reasons... it would take away from work we are doing for our campaign. We are hoping the load balance additions, and the buffed raids we added this week provide more access and a greater challenge for those who enjoy raiding. We added some other changes to curb some unfriendly tactics, too." Introduced in yesterday's update , the Ragefire and Lockjaw servers saw their raid mobs buffed to provide more of a challenge. In addition, progression server raid ...
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