Tinkerfest starts Friday! [EverQuest II]
from ZAM News (full)
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It's time for Tinkerfest, the Norrathian celebration of all things Gnomish! Your EQII ZAM staff has gotten the scoop on all the new additions to this popular live event. We've found new recipes, new quests, and new rewards for last year's quests! And we've heard that the volunteer Guides have some fun planned too. Tinkerfest will run from 12:01am PDT on July 23rd until 11:59pm PDT on August 2nd. If you need a hint or just want a sneak peak before the festivities explode upon us on Friday, see our Tinkerfest Guide !
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SOE to Open a Free-to-Play EverQuest II Service [EverQuest II]
from ZAM News (full)
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Dave"Smokejumper"Georgeson, EverQuest II Senior Producer, just annouced on the official forums that SOE will be opening a new EverQuest II service with a free-to-play model. "[W]e’re about to launch a bold new service named“EverQuest II Extended” (EQ2X). This is a completely separate service from the standard EQII Live subscription service (EQII). It's aims are simply to attract new players to the world of“EverQuest II” and let them try it out before deciding if and how they want to pay for it."Georgeson posted. EverQuest II Extended is free to play and has a"more robust marketplace". The program is currently in Alpha, and interested players can get involved with testing at http://launch.soe.com/eq2x/ . It's important to note that the existing EQII servers are not changing their subscription model. In fact, a new rewards program is being developed for players using the regular subscription model, and may involve" rewards ...
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EverQuest II Producer's Blog [EverQuest II]
from ZAM News (full)
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On the heels of the EverQuest II Extended announcement Senior Producer Dave"Smokejumper"Georgeson posted a producer's blog on the Station Blog . He discusses taking feedback at Fan Faire, working on the next expansion, and changes to PvP and Battlegrounds. See the entire post at Station.com or below the jump. So, now that we have both the EQII Live subscription and the EQIIX free adventure services, what are we doing next? The answer is mostly that we’re putting all our sweat into making the game more fun and easier to use. But what does that mean? First of all, we talk to a bunch of you at Fan Faire. Not only do we spend time showing you what we’re planning, but we’ll be listening and collecting feedback at the same time. In fact, the first thing we’re doing at the show is a session about the EverQuest II Extended service where we’ll be in direct dialog with you about that new offering. Of course, our efforts on the new expansion p ...
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Nagafen Server Downtime July 29, 2010 [EverQuest II]
from ZAM News (full)
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Greg"Rothgar"Spence, EQII Lead Programmer, posted on the official forums that the Nagafen server will have downtime Thursday morning at 7am. The downtime is expected to last an hour. Rothgar said that this will begin the process of moving Nagefen to new equipment. During this maintenance we will be upgrading some of Nagafen's game servers. After the upgrade is successful we will be monitoring server performance and slowly shutting down older hardware. Our goal is to eventually have all of Nagafen moved to the new hardware but we will be doing it a little at a time so we can monitor load and adjust accordingly. Initially we will be moving some zones such as Antonica and Commonlands to the new hardware in hopes that it improves your experience with Warfields. Here's to a rapid upgrade and a smooth transition for Nagafen!
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To Pay or Not to Pay? [EverQuest II]
from ZAM News (full)
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Tuesday SOE announced they would be offering a free-to-play service, called EverQuest II Extended (EQ2X), in addition to their current traditional subscription-based EverQuest II (EQ2 Live). On the EQ2X server players will be able to purchase useful items in the Station Marketplace with Station Cash, SOE's virtual currency. Naturally this caused a bit of a stir in the loyal players in EQ2. Is this the oft-mentioned real money transaction“slippery slope” that started with Exchange Servers, or simply evidence that the world is moving on and that change will not kill the games we know, love and obsess about? Dave“Smokejumper” Georgeson, EQII senior producer, was careful to let it be known right from the start that they had heard the player base, and that the existing servers and monetization model would not be changing. According to Georgeson the game on the two services will be identical. The major difference, beside the subscription model, is the pre ...
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Community Address Added to Fan Faire Schedule [General News]
from ZAM News (full)
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The SOE Fan Faire schedule was updated today, and now includes"an informal Community Address"by John Smedley to kick off the festivities Thursday night. Fan Faires past have included a Community Address with high production values and players were disappointed to find it missing from the schedule. Fear not, SOE fans, Smed will be addressing the masses! See the revised schedule on the Fan Faire site .
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City Festival Starts This Weekend! [EverQuest II]
from ZAM News (full)
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Having graciously granted Gorowyn its turn in the festival circuit last month, Kelethin is indeed hosting the next City Festival. The party begins on August 1st at 12:01am PDT and runs until August 7th at 11:39pm PDT. This monthly festival is a place to spend those City Tokens you've been earning doing City Tasks on city-themed house items and other fun stuff. Don't forget to pick up a spiffy Festival outfit! For more information on the City Festivals, including the exact location, see our City Festivals page!
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Update Notes for July 14, 2010 [EverQuest II]
from ZAM News (full)
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This week's hotfix included several bug fixes and some enhancements. Some encounters from Underfoot Depths and Icy Keep: Retribution were addressed, the city of Gorowyn has called in engineers for civic improvements and several instances from Desert of Flames and Kingdom of Sky are now persistent. See the full patch notes after the hop. GENERAL Many instances from Deserts of Flame and Kingdom of Sky are now persistent. This includes Ancient’s Table, Cazel’s Mesa, Scornfeather Roost, The Halls of Fate, The Blackscale Sepulcher, The Den of the Devourer, The Vaults of El’Arad, and The Nest of the Great Egg. ITEMS The Monstrous Stud of Might now procs Rancorous Ire. The Glowing Rune Covered Tome of Sorrow now additional has Manawell III and is usable by Priests. The Sublime Cestus has had its proc changed from Rancorous Ire to Scornful Presence II. LON ITEMS The Legends of Norrath item“Bottled Breath” should no long ...
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Update Notes for July 7, 2010 [EverQuest II]
from ZAM News (full)
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This week's update fell on a Wednesday, fixing several recent issues. The errand quest NPC for the City Festivals made a return after his weekend hiatus and several heroic and raid zone encounters were addressed. See the full patch notes after the jump. POPULATION Gantrik Hammerstein is once more available to provide the Far Seas Trading Company with city festival supplies in the Isle of Mara. PVP QUESTS Learning the Path should now update correctly when completing a PvP Writ. UNDERFOOT DEPTHS Energized Taehric Construct (Challenge Mode) : Players now have more time to kill the animated taehric energies before they are absorbed by the construct. THE HOLE: DEMITRIK'S BASTION The roekillik sisters"Tiriini and Shirinu"should now only summon one protector per summoning spell if not slain before spell finishes. One sister summoning two protectors should no longer occur. ICY KEEP: RETRIBUTION Respawn points within the zone have been reworked. Players ...
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Test Copy Server Purge Imminent [EverQuest II]
from ZAM News (full)
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A forum post by"Bunji"of the Quality Service department informed us that the Test Copy server is slated to be purged as early as today. This means all player information for that server will be deleted. He also stated that" There is no ETA on when this server will be back up at this time." Test Copy is the server where players can copy over characters from the live servers, bypassing the leveling process to test high-end content. From time to time it has also been switched to a Player versus Player server to test PvP content. There is no mention of the regular Test server, which carries a built-in experience bonus to facilitate content testing, so it can be assumed that Test is not affected.
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